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Thinking about the franchise today, can you imagine a world where Cage, Scorpion and Kitana aren’t central to the plot? It’s like Street Fighter giving the finger to Ryu and M. While the game featured three more playable characters than Mortal Kombat II, the new faces weren’t as exciting or memorable as the previous edition.Īnd who decided it was a good idea to NOT include Scorpion, Kitana and Johnny Cage? While their disappearances are addressed in future stories and games, it’s mindboggling to even fathom why they were excluded from the final roster. The introduction of fan-favourite characters like Kabal and Nightwolf didn’t compensate for someone like Stryker, a narc and arguably one of the worst Mortal Kombat characters of all time. The roster, for one, was a complete mess. While it did a lot right in the innovation department, it fumbled some of the most obvious things. It made a lot of money and received several gaming nominations-but it also sucked.Įven now, if you ask anyone which is their favourite game in the series, it’s unlikely that someone will name Mortal Kombat 3 in their top three.
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Not only did it feature the largest promotional campaign for a fighting video game, but it also introduced the hairy Animalities, the beloved combo system, the ability to run at opponents, as well as Kombat Kodes-which hardly anyone knew how to use at the time.įrom the upgraded presentation to the fluid gameplay, the third entry in the Mortal Kombat franchise was notably an improvement on its predecessors, pushing the fighting genre in a much-needed new direction. The MK3 version, however, will only barely flinch and get pushed back a bit without falling, usually leaving you open to receive a shoulder charge, projectile, or a hammer for your troubles.In 1995 Mortal Kombat 3 exploded in the arcades and homes around the world.
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While they share the exact same moveset, the MK2 version of him at the very least can be knocked down by attacks such as Liu Kang's Flying Kick, Kano's Cannonball, and Johnny Cage's Shadow Kick. SNK Boss: Shao Kahn, as expected, but this game is notable for having two versions of him.They are Armadon, Vertigo, Blizzard, and Talon, respectively. MK2 Smoke, MK1 Sonya, MK1 Johnny Cage, and MK1 Sub-Zero have Animalities based on characters from Primal Rage.The Animalities for MK2 Jax and MK2 Mileena are Cub!Simba and a hyena respectively from the Sega Genesis port of the Licensed Game based on The Lion King (1994).Not the Fall That Kills You : Presumably what happens when you preform a Stage Fatality on the Bridge, if the sound of the loser crashing into the ground followed by their scream is any indication.Mirror Match: Notable for allowing MK3, UMK3, and MKT versions of characters to fight MK1 and MK2 versions of themselves that were not featured in MKT, whereas that game only included MK1 Kano, MK1 Raiden, MK2 Kung Lao, and MK2 Jax due to The Other Darrin being in effect in MK3, UMK3, and MKT.
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Both fighters can even finish each other, leaving neither of them alive. Mind Screw: The FHIM Resist feature can not only allow the loser of the match to preform a finishing move on the winner, but also interrupt finishing moves as well.